PROBLEM SOLVING: COGNITION
AND DESIGN
NOTES AND COMMENTS:
HERBERT SIMON’S
DESIGN AND COMPLEX SYSTEMS
ANIL MITRA PHD, 1985
Document Status: May 27, 2003
Discontinued
If I need detailed ideas from Simon’s work, I can return to the original texts
In this document, I outlined for my self the contents of two of Herbert A. Simon’s works:
Models of Thought
The Sciences of the Artificial
Now, in May 2003, I find it no longer useful to maintain the outlines since I have absorbed the essence of what was useful to me into my thought and various essays
Here are some key ideas:
Models of Thought was the basis of much of the work of Simon and Newell in Artificial Intelligence
In The Sciences of the Artificial, Simon proposed that the sciences of design need and can be given a rational formulation; and he provided this formulation
Bounded rationality: that human ability to compute [and build] rational models [of actual systems] is limited and therefore design should seek satisfactory but computable solutions rather than exact or perfect but un-computable ones
Problem solving is creative search in dual spaces
Evolved systems have hierarchic depth; designed systems may be flat
In the allocation of resources, some resources should be allocated to design; the optimal quantity of such allocation can and should be estimated
Model of Emotion and an Interrupt system for incoming stimuli
Memory and its hierarchic structure; chunks – a chunk is the number of items easily or normally held in memory as a single item
Goal adjustment
Heuristics
A number of problems are equivalent to a maze - including proof
Planning is the use of landmarks to create sub-problems
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